Gap, size, and thickness define the practical shape of a CS2 crosshair. Color matters, but these three numbers decide how much target information stays visible around the center.
The safest adjustment path is size first, gap second, thickness last. That order changes the silhouette before adding visual weight.
Selection notes
Size changes the silhouette first
Size controls how far the crosshair arms reach. Adjust it before thickness so you understand the shape before adding weight.
- Lower size for less obstruction.
- Increase size if you lose the arms while moving.
- Retest at long and mid range after every change.
Gap controls head-space around the center
Gap decides how much empty space remains around the center point. Too tight can cover the target; too open can make the center feel vague.
Thickness is the last visibility lever
Thickness makes lines easier to see but increases visual weight. Use it after size, gap, and color are already close.
Workflow
1. Read the current values
Open your share code and note size, gap, and thickness before editing.
2. Adjust size
Reduce size if the crosshair covers too much of the model; increase it if you lose the arms.
3. Adjust gap
Use gap to control how much space remains around the exact head position.
4. Adjust thickness last
Increase thickness for visibility, but stop before the center starts covering too much.
cl_crosshairsize 2; cl_crosshairgap -3; cl_crosshairthickness 1