Convert your current sensitivity to another game.
Preview · Allowed in-game values and decimal places are not yet verified.
For horizontal hipfire turns with default input settings.
Yes. Leave DPI blank if both games use the same value. Enter it when changing DPI or checking how far you move your mouse for a full turn.
The conversion matches how far you move your mouse for a full horizontal turn. Field of view, projection, scope multipliers, mouse acceleration, and smoothing can still make aiming feel different.
PC mouse input with default input settings and normal hipfire view only. CS2 assumes m_yaw 0.022. In Overwatch, enter the sensitivity active for your hero. Controllers, ADS multipliers and custom yaw are not included.
CS2 2 → VALORANT approximately 0.629 (same DPI)
CS2 2 / 800 DPI → CS2 1 / 1600 DPI
Copied values match the rounded results shown. VALORANT uses the public 0.07 model; some tools use 0.06996, so results differ slightly. Allowed in-game values and decimal places have not yet been checked for each game.
Reference sources (checked September 25, 2026)
Aiming.Pro · KovaaK’s